Stuff I've done
Mostly for classes.

Toward a NIRS Brain Computer Interface
Building a fast brain computer interface

A HMM-Based Generative Model for Gesture Recognition
Building gesture recognition for the Kinect before the Kinect came standard with it

Autocut - Extending GraphCut Segmentation
Building a program which can segment an image into its component pieces

Object Detection Using a Deformable Parts Model
Building a system to detect objects (such as people) in images assuming that they change shape

Scene Classification and Image Retrieval Using SPM and LLC
Building a program to classify what the main content of an image is(ex. beach, kitchen, etc...)

Language Modeling for Scrambled Email Recovery
Unscrambling jumbled text through natural language processing

Experimenting with IBM Model 2 Style Word Aligners
Constructing a natural language processing model for matching words of sentences translated in two different languages

Named Entity Recognition and Structural Parsing
Building a model to identify things (ie. person, place, etc...) in a sentence and also understand the structure of the sentence

Developing a Coreference Resolution System
Building a coreference resolution engine to determine the meaning of references in a sentence

Investigating the Corporate Ecosystem Though Stock Market Network Analysis
Building a network model to identify relations between companies

Scrappy - Simple, Accessible, Powerful Web Scraping
Building a dead simple Firefox Extension to enable anyone to easily scrape the content they want from the web

Newtrition - Food Data Explorer
Building an interactive visualization that helps you actually understand what you eat

Blazing Fast Minimum Spanning Tree Solver
Building a program to solve the Minimum Spanning Tree challenge very quickly

Using Computer Vision to Automatically Play Wii
Using computer vision to build a program that can play the Mii game for Nintendo Wii

Feature Utilizing Object Detection
Building a computer vision system to detect staplers, cups, scissors and other objects in a video

Building a Generalized Game Player
Building a generalized game playing program that can play everything from tic-tac-toe to chess!

Robotic Motion Planner
Built a program that computes and maps out a path for a robot to take over a complicated terrain

Walking Wizard for Sillicon Valley Engineers
Helping engineers live a healthy life

Architecting the PintOS Operating System
Building an operating system